Showing posts with label combat. Show all posts
Showing posts with label combat. Show all posts

Friday, July 24, 2009

Update: Combat

- Slowdown attribute for weapons added.
- Discuss here.

Saturday, June 27, 2009

Update: Combat Client

- Ships will stop moving when fighting (more accurate range display).
- More detailed loader bar added.
- Upgraded to cater for upcoming weapon slowdown attribute.
- Discuss here.
- Report bugs to "contact@mobileweapon.net"

Saturday, November 15, 2008

Update: Combat Client (v0.8.6)

v0.8.6
=========
- Fixed collision detection for some weapons not hitting.
- Fixed replay limit display number showing old limit of 10.
- System now able to load unique animation/sound effects for different attacks (if available).

The level 115 NPCs have some attacks that will utilize this new update.
Discuss on the forum here.